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| Packages that use sema | |
| Interface | Default graphic interface for sema. |
| SEMAbeans | Beans used by the interface to display the world. |
| examples | Some examples of agents and worlds. |
| modelling | Modelling of the main features of a world and agents' behaviours. |
| sema | Extensible Multi-Agent Simulator. |
| worlds | Some examples of agents and worlds. |
| Classes in sema used by Interface | |
| Box
Square box. |
|
| Element
An element is the basic world entity. |
|
| World
Simulated world. |
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| Classes in sema used by SEMAbeans | |
| Box
Square box. |
|
| Element
An element is the basic world entity. |
|
| World
Simulated world. |
|
| Classes in sema used by examples | |
| Agent
Basic agent, designed to easily model specific behaviours. |
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| Agent.Action
Basic action of an agent. |
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| Area
Some area of a Map.
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| Drawing
Graphics and parameters. |
|
| Element
An element is the basic world entity. |
|
| Element.ElementEvent
Mother class for the event of an element. |
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| Engine
Engine of the modelling. |
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| Event
An event is used to plan the execution of a task in the futur. |
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| Map
Map of the simulated world. |
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| Nature
The Nature gouverning the world. |
|
| World
Simulated world. |
|
| Classes in sema used by modelling | |
| Agent
Basic agent, designed to easily model specific behaviours. |
|
| Agent.Action
Basic action of an agent. |
|
| Area
Some area of a Map.
|
|
| Box
Square box. |
|
| Drawing
Graphics and parameters. |
|
| Element
An element is the basic world entity. |
|
| Map
Map of the simulated world. |
|
| Signal
Signal that can be broadcast through the world. |
|
| World
Simulated world. |
|
| Classes in sema used by sema | |
| Agent.Action
Basic action of an agent. |
|
| Area
Some area of a Map.
|
|
| Box
Square box. |
|
| Drawing
Graphics and parameters. |
|
| Element
An element is the basic world entity. |
|
| Engine
Engine of the modelling. |
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| Engine.EndOfSimulation
Indicates that the simulation has ended. |
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| Engine.SimulationError
The last event has raised an exception. |
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| Event
An event is used to plan the execution of a task in the futur. |
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| Map
Map of the simulated world. |
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| Nature
The Nature gouverning the world. |
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| Nature.CanSee
Selector determinating if his element can see some other. |
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| Nature.GoodKind
Generic Selector to select the elements of a given kind. |
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| Signal
Signal that can be broadcast through the world. |
|
| World
Simulated world. |
|
| Classes in sema used by worlds | |
| Agent
Basic agent, designed to easily model specific behaviours. |
|
| Area
Some area of a Map.
|
|
| Box
Square box. |
|
| Drawing
Graphics and parameters. |
|
| Element
An element is the basic world entity. |
|
| Map
Map of the simulated world. |
|
| World
Simulated world. |
|
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