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World
- class sema.
World
.
Simulated world.
World(Engine, Map, Nature, Drawing, String, String)
- Constructor for class sema.
World
Constructs a World with an engine a map a drawing and a nature.
World()
- Constructor for class sema.
World
Default world
walk(float)
- Method in class modelling.
MovingAgent
Walk in the direction gived by the element angle, checking collisions.
watch()
- Method in class modelling.
SeeingAgent
Returns the visible elements, with the restrictions of the vision ability.
watch()
- Method in interface modelling.
Vision
Returns the visible elements, with the restrictions of the vision ability.
watchFor(Selector)
- Method in class modelling.
SeeingAgent
Returns the nearest element responding to the criterium induced by the given Selector
in the vision field of the agent.
watchFor(Selector)
- Method in interface modelling.
Vision
Searchs for all the visible elements fiting a given selector, with the restrictions of the vision ability.
watchForNearest(Selector)
- Method in class modelling.
SeeingAgent
Returns the nearest visible element fiting the given selector.
watchForNearest(Selector)
- Method in interface modelling.
Vision
Searchs for the nearest visible element fiting a given selector, with the restrictions of the vision ability.
watchNearest()
- Method in class modelling.
SeeingAgent
Returns the nearest visible element
watchNearest()
- Method in interface modelling.
Vision
Searchs for the nearest visible element, with the restrictions of the vision ability.
whatToDo()
- Method in class examples.
AgentTestGrowing.FirstEvent
whatToDo()
- Method in class examples.
AgentTestSeeing.FirstEvent
whatToDo()
- Method in class sema.
Element.ElementEvent
whatToDo()
- Method in class sema.
Event
The action to override in order to execute something.
whenEnd()
- Method in class modelling.
ActToSatisfaction
whenEnd()
- Method in class sema.
Agent.Action
Called when a negative value has been returned by one of the step methods.
whenPaused()
- Method in class modelling.
ActToSatisfaction
whenPaused()
- Method in class sema.
Agent.Action
Called when the action is paused.
whenRefused()
- Method in class sema.
Agent.Action
Called before stopping the action because it has been refused by
Agent.acceptAction(Agent.Action)
.
whenStartInPause()
- Method in class sema.
Agent.Action
Called when the action is started with the start method, but was previously paused.
whenStopped()
- Method in class sema.
Agent.Action
Called when the action is going to be stopped, because of a call to the stop() method.
width
- Variable in class SEMAbeans.
ZGPreviewSEMA
Fixed width of the component
world
- Variable in class sema.
Element
World in which is this element.
worlds
- package worlds
Some examples of agents and worlds.
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