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A

ACCEPT_COIT - Static variable in interface modelling.Reproducing
 
ActToSatisfaction - class modelling.ActToSatisfaction.
A generalist Action which try to satisfy a satisfator using an action.
ActToSatisfaction(Agent, Satisfactor) - Constructor for class modelling.ActToSatisfaction
 
ActToSatisfaction(Agent, Satisfactor, float) - Constructor for class modelling.ActToSatisfaction
 
ActToSatisfaction(Agent, Agent.Action, Satisfactor) - Constructor for class modelling.ActToSatisfaction
 
ActToSatisfaction(Agent, Agent.Action, Satisfactor, float) - Constructor for class modelling.ActToSatisfaction
 
ActToSatisfaction(Agent, Agent.Action, Satisfactor, Agent.Action) - Constructor for class modelling.ActToSatisfaction
 
ActToSatisfaction(Agent, Agent.Action, Satisfactor, float, Agent.Action) - Constructor for class modelling.ActToSatisfaction
 
ActToSatisfaction(Agent, Agent.Action, Satisfactor, Agent.Action, Agent.Action) - Constructor for class modelling.ActToSatisfaction
 
ActToSatisfaction(Agent, Agent.Action, Satisfactor, float, Agent.Action, Agent.Action) - Constructor for class modelling.ActToSatisfaction
Constructs the action.
Agent - class sema.Agent.
Basic agent, designed to easily model specific behaviours.
Agent(World, Area, float, Image) - Constructor for class sema.Agent
Creates a new agent in the specified world, and registers it to this world.
Agent.Action - class sema.Agent.Action.
Basic action of an agent.
Agent.Action() - Constructor for class sema.Agent.Action
 
Agent.Action(double) - Constructor for class sema.Agent.Action
Creates a new action that will begin in t simulated units.
AgentTestAction - class examples.AgentTestAction.
 
AgentTestAction(World) - Constructor for class examples.AgentTestAction
Creates a new instance of agentTestaction
AgentTestGrowing - class examples.AgentTestGrowing.
 
AgentTestGrowing(World, Area, float, Image) - Constructor for class examples.AgentTestGrowing
 
AgentTestGrowing.FirstEvent - class examples.AgentTestGrowing.FirstEvent.
 
AgentTestGrowing.FirstEvent() - Constructor for class examples.AgentTestGrowing.FirstEvent
 
AgentTestSeeing - class examples.AgentTestSeeing.
Highlights the circle of his vison radius; is bound to a fixed element by a
AgentTestSeeing(World, Area, float, Image) - Constructor for class examples.AgentTestSeeing
 
AgentTestSeeing.FirstEvent - class examples.AgentTestSeeing.FirstEvent.
 
AgentTestSeeing.FirstEvent() - Constructor for class examples.AgentTestSeeing.FirstEvent
 
Area - interface sema.Area.
Some area of a Map.
a - Variable in class modelling.MovingAgent.MoveTo
 
accept(File) - Method in class Interface.FileExtFilter
 
acceptAction(Agent.Action) - Method in class examples.testMovingAgent
 
acceptAction(Agent.Action) - Method in class examples.testMovingAgent2
 
acceptAction(Agent.Action) - Method in class modelling.MovingAgent
 
acceptAction(Agent.Action) - Method in class modelling.NewAgent
Mettre à jour l'heuristique de décision.
acceptAction(Agent.Action) - Method in class sema.Agent
Global internal heuristic method of decision as to the actions to undertake.
add(Event) - Method in class sema.Engine
Add an event to the engine Events with strict inferior dates to the current simulated time, are ignored.
addEl() - Method in class Interface.Sema
If in editing mode, asks the user for the string code of a new element and add it to the current world.
addElement(String, World) - Method in class Interface.SimFileRW
Add an element to the world, element corresponding to the string, following the ElementFormat specifications.
addExtension(String) - Method in class Interface.FileExtFilter
 
and(Satisfactor) - Method in class modelling.Satisfactor
Executes the logical fonction and between the current satisfactor and the given one.
and(Selector) - Method in class modelling.Selector
Executes the logical fonction and between the current selector and the given one.

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