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## examples
Class AgentTestAction

    java.lang.Object
      sema.Element
          sema.Agent
              modelling.MovingAgent
                  examples.AgentTestAction

All Implemented Interfaces:
  java.lang.Comparable

public class AgentTestAction
extends MovingAgent

Nested Class Summary

Nested classes inherited from class modelling.MovingAgent
`MovingAgent.Errer, MovingAgent.MoveTo`

Nested classes inherited from class sema.Agent
`Agent.Action`

Nested classes inherited from class sema.Element
`Element.ElementEvent`

Field Summary

Fields inherited from class sema.Element
`id, world`

Constructor Summary
`AgentTestAction(World world)` Creates a new instance of agentTestaction

Method Summary
`java.lang.String[][]` | `getProperties()` Returns the element's properties.
`void` | `setProperties(java.lang.String property, java.lang.String value)` Try to sets the value to the property of the element.

Methods inherited from class modelling.MovingAgent
`acceptAction, canSee, fitStep, getSpeed, randomStep, rotate, setSpeed, translate, walk`

Methods inherited from class sema.Agent
`getDelay, registerAction, setDelay, unregisterAction`

Methods inherited from class sema.Element
`canTake, compareTo, death, draw, getArea, getDrawingPriority, getHeight, getIcon, getImage, getKind, getName, highlight, highlight, isMarked, kill, setDrawingPriority, setHeight, setKind, setMarked, toString, union`

Methods inherited from class java.lang.Object
`clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait`

Constructor Detail

### AgentTestAction

    public AgentTestAction(World world)

  Creates a new instance of agentTestaction

Method Detail

### getProperties

    public java.lang.String[][] getProperties()

  Returns the element's properties.

  Overrides:
    `getProperties` in class `Element`
  Returns:
    the element's properties.
  See Also:
    `Engine.getProperties()`

### setProperties

    public void setProperties(java.lang.String property,
                              java.lang.String value)

  Try to sets the value to the property of the element. The new value is ignored if the property is read_only or if the value isn't valid.

  Overrides:
    `setProperties` in class `Element`
  Parameters:
    `property` - the property to change.
    `value` - the new value for the property.
  See Also:
    `Engine.setProperties(java.lang.String, java.lang.String)`

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