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## W

World - class sema.World.
  Simulated world.
World(Engine, Map, Nature, Drawing, String, String) - Constructor for class sema.World
  Constructs a World with an engine a map a drawing and a nature.
World() - Constructor for class sema.World
  Default world
walk(float) - Method in class modelling.MovingAgent
  Walk in the direction gived by the element angle, checking collisions.
watch() - Method in class modelling.SeeingAgent
  Returns the visible elements, with the restrictions of the vision ability.
watch() - Method in interface modelling.Vision
  Returns the visible elements, with the restrictions of the vision ability.
watchFor(Selector) - Method in class modelling.SeeingAgent
  Returns the nearest element responding to the criterium induced by the given Selector
  in the vision field of the agent.
watchFor(Selector) - Method in interface modelling.Vision
  Searchs for all the visible elements fiting a given selector, with the restrictions of the vision ability.
watchForNearest(Selector) - Method in class modelling.SeeingAgent
  Returns the nearest visible element fiting the given selector.
watchForNearest(Selector) - Method in interface modelling.Vision
  Searchs for the nearest visible element fiting a given selector, with the restrictions of the vision ability.
watchNearest() - Method in class modelling.SeeingAgent
  Returns the nearest visible element
watchNearest() - Method in interface modelling.Vision
  Searchs for the nearest visible element, with the restrictions of the vision ability.
whatToDo() - Method in class examples.AgentTestGrowing.FirstEvent
whatToDo() - Method in class examples.AgentTestSeeing.FirstEvent
whatToDo() - Method in class sema.Element.ElementEvent
whatToDo() - Method in class sema.Event
  The action to override in order to execute something.
whenEnd() - Method in class modelling.ActToSatisfaction
whenEnd() - Method in class sema.Agent.Action
  Called when a negative value has been returned by one of the step methods.
whenPaused() - Method in class modelling.ActToSatisfaction
whenPaused() - Method in class sema.Agent.Action
  Called when the action is paused.
whenRefused() - Method in class sema.Agent.Action
  Called before stopping the action because it has been refused by `Agent.acceptAction(Agent.Action)`.
whenStartInPause() - Method in class sema.Agent.Action
  Called when the action is started with the start method, but was previously paused.
whenStopped() - Method in class sema.Agent.Action
  Called when the action is going to be stopped, because of a call to the stop() method.
width - Variable in class SEMAbeans.ZGPreviewSEMA
  Fixed width of the component
world - Variable in class sema.Element
  World in which is this element.
worlds - package worlds
  Some examples of agents and worlds.

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